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HoYoverse

Rebrand · Feb 2022

Feb 2022: Genshin Impact maker miHoYo launches HoYoverse as its international brand

HoYoverse logo before and after

HoYoverse logo before 2022 rebrandHoYoverse logo before 2022 rebrand

BeforeUntil Feb 2022

HoYoverse logo via Wikimedia Commons (author: miHoYo). Source: commons.wikimedia.org

DownloadLightSVG not availablePNG

AfterSince Feb 2022

HoYoverse logo via Wikimedia Commons (author: COGNOSPHERE PTE. LTD.). Source: commons.wikimedia.org

DownloadLightSVGPNGDark mode version adapted by Rebrand Log

Key facts

HoYoverse launched a new logo in Feb 2022.

Brand
HoYoverse
Launched
Source: hoyoverse.com
Studio
Not recordedAdd it
What changed
Feb 2022: Genshin Impact maker miHoYo launches HoYoverse as its international brand.
Why
miHoYo launched HoYoverse to pursue its mission of a vast, content-driven virtual world integrating games, anime and other entertainment.
Sources
pocketgamer.biz, scmp.com

Cite this Rebrand Log, "HoYoverse new logo (2022)", https://rebrandlog.com/rebrand/hoyoverse-2022/, last updated .

The HoYoverse rebrand, explained

Key people: Cai Haoyu (Co-founder and CEO, miHoYo)

In February 2022 miHoYo, the Shanghai developer of Genshin Impact, launched a new brand, HoYoverse. PocketGamer.biz reported that the company would keep the miHoYo name in China while HoYoverse became its international name, and that the English sites for Honkai Impact 3rd, Tears of Themis and Genshin Impact had already switched to the new URL and logo.

The South China Morning Post framed it as a metaverse brand, the latest sign that Chinese tech firms were embracing the virtual world. MiHoYo, founded in 2011, employed 4,000 people globally, was recruiting 70 new positions in content production, marketing and programming for the brand, and was the third-largest Chinese mobile game publisher in January, behind Tencent and NetEase.

Co-founder and chief executive Cai Haoyu explained the mission in a statement quoted by both outlets: to create a vast, content-driven virtual world that integrates games, anime and other entertainment, giving players a high level of freedom and immersion. The company said it would focus on research in artificial intelligence, cloud computing and pipeline construction to produce enough content. PocketGamer.biz listed the range beyond games: the virtual character Lumi, the N0va Desktop app, anime, manga, light novels and music.

HoYoverse is a name of its moment, coined at the peak of metaverse enthusiasm. Its value is less in the suffix than in the separation. A distinct international name gives the company a brand for overseas players and partners while keeping its domestic identity intact, a useful buffer for a Chinese company growing fast abroad.

The name keeps the Hoyo sound fans already knew, which is smart. The verse is the weak part, a fashionable suffix that dated quickly. Fortunately the games, not the corporate label, are what players actually care about.

In short: Hoyo, plus a buzzword.

By Rebrand Log Editorial · Updated · facts from the sources below

Sources

  1. 1. hoyoverse.comhttps://www.hoyoverse.com/en-us/news/101566
  2. 2. pocketgamer.bizhttps://www.pocketgamer.biz/mihoyo-new-international-hoyoverse-brand/
  3. 3. scmp.comhttps://www.scmp.com/tech/tech-trends/article/3167222/mihoyo-maker-hit-game-genshin-impact-creates-metaverse-brand-amid